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Lords of Chaos is the sequel to the classic Chaos. A introduction to the punt manual begins: "Lords of Chaos is a fantasy strategy game for one to four players. Each player takes control of a wizard and uses his magical abilities to fulfil his objectives. The main objective in each scenario is to survive until a portal appears and then escape through the portal to 'Limbo'. There are three scenarios provided with 'Lords Of Chaos' which represent different worlds. The one player game combines strategy with role play. A 'Wizard Designer' program is provided to name and design your own wizards. Successful completion of a scenario will enable you to spend 'Experience Points' on improving your wizard before going on to the next world. In addition to the three scenarios provided with the game there will be expansion kits available to continue your quest to become the most powerful wizard in the new worlds."
Lords of Chaos was freed in two 8-bit and 16-bit platforms. A Octonary-bit versions for Sinclair Spectrum, Commodore 64 & Amstrad CPC were freed number 1 (April 1990) to critical eclat. A Sixteen-bit versions for Atari ST & Commodore Amiga were freed a next month (August 1991).
There were Sestet scenarios within aggregate:
The demonstration level known as "Escape From Zol" available on the front handle of the various computer magazines of the day such as "Your Sinclair" & "Zero".
Trey levels in the independent game: "The Many Coloured Land", "Slayer's Dungeon" & "Ragaril's Domain".
Deuce levels inside "Expansion Kit 1" which was purchased as a cassette tape or even floppy disk directly from either Blade Package & contained "The Islands Of Iris" and "Tombs Of The Undead".
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